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Emberpup

NO.001

Emberpup

D

An early-game Aniimo: its attack holds up, but a low stat total (83rd of 86) leaves it behind later.

HP
67
ATK
90
BREAK
40
Total
382

In short

Emberpup is a Fire Aniimo in the DPS role, at the Lumin stage. With 382 base stat points it ranks 83rd of 86. Its best value is attack (90, 51st in the roster); its weak point is break (40). It appears across 7 regions, including Russet Highlands, Beast Fang Ridge and Zephyrus Landbridge. It evolves into Flameruff. In the Homeland it can take 2 jobs, and Twining into it grants the "Hustle" movement ability.

Weaknesses

  • Break -37 %
  • Health points -27 %
  • Magic defence -22 %

Base stats

Level 1 base stats, as shown in the official index.

HP 67 #84 of 86
ATK 90 #51 of 86
P.DEF 60 #73 of 86
M.DEF 57 #76 of 86
BREAK 40 #83 of 86
REGEN 68 #76 of 86
Total 382 #83 of 86

Compare with other Aniimo → Understand Potential and Capability Awakening →

Combat skills

Official descriptions taken from the game wiki.

  • Fire Kick Fire Physical

    Quickly leaps up with brief Invincible to dodge attacks, then wraps itself in flame and dives down to attack, dealing damage to targets around the landing point. When successfully dodging a target’s attack, deals 120% damage and increases damage by 20% for 20s.

    Cost
    0
    Power
    72
  • Pebble Kick Rock Physical

    Quickly leaps up with brief Invincible to dodge attacks, then wraps itself in rocks and dives down to attack, dealing damage to targets around the landing point. When successfully dodging a target’s attack, deals 120% damage and applies [Lockdown] to targets hit for 8s.

    Cost
    0
    Power
    40
  • Fire Bolt Fire Magic

    Launches a fireball at the target and applies 2 stacks of Fire Debuff for 5s. Hold the skill button to aim.

    Cost
    10
    Power
    30

Innate skills

  • ATK

    Wields the power of fire to attack targets at close range.

Read the full description on the official wiki

Evolution

Evolution line

How it evolves

  • Emberpup→Flameruff

    • Clear Sanctum: First Spark.
    • Aniimo level 12

    Its graceful movements are as dazzling as a blazing fire.

  • EmberpupHighland Form→FlameruffHighland Form

    • Aniimo level 12
    • Russet Highlands

    Its graceful movements are as dazzling as a blazing fire.

  • EmberpupMountain Woods Form→FlameruffMountain Woods Form

    • Aniimo level 12
    • Beast Fang Ridge, daytime

    Its graceful movements are as dazzling as a blazing fire.

Requirements read from the game tables (1.0 client).

How to evolve and check the requirements →

Where to find it

Regions where this Aniimo appears.

See its 530 spawn points on the map →

Aniimopedia

0 / 400 research points ticked

Lively and energetic, the creatures like to follow Flameruffs around. Once their fluffy charcoal-like fur starts to burn, they grow.

Height
0.9 m
Weight
12 kg
Cries
« Woof! Woof! » · « Woof! » · « Woof! »

Field Notes

Each note unlocks by observing Emberpup in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.

  • « A Better Way to Clear Obstacles »

    How: Complete Sanctum: Burning Brambles

    Read the note

    Vines in the way? Annoying wooden crates? If Emberpup does not like it, one fireball burns it all away.

  • « Why Chase The Flock? »

    How: Take a photo of Emberpup chasing Nimbis

    Read the note

    Lively Emberpup finds it fascinating when these light, cloud-like sheep float into the air.

  • « Don’t Underestimate the Spark »

    How: Clear Sanctum: First Spark.

    Read the note

    Emberpup’s flame may be tiny now, but it’s training like it’s got something to prove. Give it time—that little spark’s going to turn into a wildfire.

  • « A Neighbor Who Hates the Cold »

    How: Twine with Emberpup and approach a wild Bonesky.

    Read the note

    Those fiery little paws just can’t stand the cold sneaking around the mountains.

Research objectives

The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.

Objective Tiers
Combat Defeat this Aniimo
Combat Defeat this Aniimo using a Water skill
Catch Catch this Aniimo
Evolution Complete the evolution of this Aniimo
Combat Use Fire skill to ignite objects
Catch Collect 3 different forms

Research points needed for each star: 1 ★ 110 · 2 ★ 100 · 3 ★ 160 · 4 ★ 230.

Where to observe it on the map →

Appearances

The appearance variants recorded for this Aniimo.

  • Basic Fire

    Variants: Sparkling Umbral

  • Highland Form Fire Rock

    The mountain wind and rocks have made it untamable.

    Emberpups living in the mountains have rock-like fur colors and a shaggy coat created by the mountain winds.

    Variants: Sparkling Umbral

  • Mountain Woods Form Fire

    The fur at its ear tips resembles two dancing flames that LEAP and flicker.

    Emberpup living in sunny mountain forests have warm golden-yellow fur tips that seem to leave traces of sunshine as they run.

    Variants: Sparkling Umbral

Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.

Similar Aniimo

Same role and element.

Updated version 1.0 Sources: wiki.aniimo.com In-game assetsGame tables and texts (1.0 client, extracted 17 September 2026) Report an error