Aniimo Held Items: all 24 effects, and which one to give each Aniimo
The game recommends a Held Item for every Aniimo, and the recommendation follows the role: Gargantuan Horn for Break Aniimo, Ferocious Fang for DPS, Spirited Feather for Support, Regen and Heal. The other 21 items are not recommended for any species: their effects are conditional, so pick them for your team.
On this page
Held Items unlock at Student III. Each one gives up to three buffs: a Base Attribute Bonus, a Core Effect and an Advanced Effect. How the system works (enhancing, cores, contracts) is in training your Aniimo; this page goes through all 24 items.
What the game recommends
From the game files: every Aniimo has a recommended Held Item, and the recommendation depends only on its role.
| Role | Recommended item | Aniimo |
|---|---|---|
| Break | Gargantuan Horn | 26 |
| DPS | Ferocious Fang | 29 |
| Support, Regen, Heal | Spirited Feather | 30 (18 Support, 7 Regen, 5 Heal) |
These three items boost the role’s attribute. The Ferocious Fang, for instance: “Equipped Aniimo gain 0.7 additional ATK per level”, then “ATK +2” at Epic quality, and at Legendary quality “Damage Amp +10%. Effect doubles if ATK is above 15.”
Every Aniimo page now shows the item the game recommends for it, in the right-hand column.
Three qualities, three effects
Each item comes in Rare, Epic and Legendary quality. According to the game files, the Rare version only has the Base Attribute Bonus, Epic adds the Core Effect and Legendary the Advanced Effect. Each item page shows the quality from which every effect applies.
The 24 items, by what they act on
The grouping is ours; the texts are the game’s, at Rare quality. Core and Advanced Effects are on each item page.
Attributes
| Item | Base Attribute Bonus |
|---|---|
| Gargantuan Horn | Equipped Aniimo gain 0.7 additional BREAK per level. |
| Ferocious Fang | Equipped Aniimo gain 0.7 additional ATK per level. |
| Spirited Feather | Equipped Aniimo gain 0.7 additional REGEN per level. |
| Giant Tortoise Shell | Equipped Aniimo gain 0.7 additional P.DEF and M.DEF per level. |
Conditional damage
| Item | Base Attribute Bonus |
|---|---|
| Heartseeker Pendant | Grants a 50% chance to trigger an additional 10 Might damage after landing a critical hit. |
| Vanguard’s Whistle | Increases Final Damage by 25% against targets above 70% HP. |
| Finisher Bell | Increases Final Damage by 30% against targets below 30% HP. |
| Supreme Elixir | Increases final damage by 50%, but reduces max HP to 1. (Does not apply to Support Aniimo.) |
| Destiny’s Dice | Randomizes damage dealt between 70% and 150%. |
| Ambusher’s Cloak | Damage Amp +25% for attacks in stealth or from behind. |
| Echoing Grimoire | Increases damage dealt by 5% when using the same skill consecutively. Stacks up to 5 times. |
| Fission Needles | Each basic attack has a 50% chance to deal double damage. |
| Avenging Gear | When taking damage, gains a Counter Mark. Increases the next BREAK damage dealt by 30%. |
EP and Ultimate
| Item | Base Attribute Bonus |
|---|---|
| Capacitous Battery | Increases Ultimate damage by 30%. |
| Explosive Gloves | Increases Damage Amp by 5% for every 10 EP currently available. |
| Auspicious Bell | When using a skill, 20% chance to gain 5 EP. |
Healing, shields and survival
| Item | Base Attribute Bonus |
|---|---|
| Miraculous Fleece | Transfers 10% of the target’s excess healing to the Aniimo with the lowest HP percentage. |
| Marching Flask | Restores 1.4% HP for every 10 meters moved. |
| Nature’s Breath | After standing still for 3s, enters a rooted state and gains 25% DMG reduction. Effects end immediately upon moving. |
| Lightning Needle | Continuously deals Lightning damage equal to 2% of max HP to enemies within 3 meters. |
| Heritage Amulet | Grants a shield equal to 4% of max HP for 5s after taking damage 10 times. |
| Rekindling Feather | Revives immediately after becoming Fainted and restores 10% max HP. CD: 180s. |
Terrain
| Item | Base Attribute Bonus |
|---|---|
| Pearl of the Sea | Increases Movement Speed by 25% and REGEN by 15% while in water terrain. Lasts 2s after leaving. |
| Seeds of Spring | Restores 0.5% HP every second while standing on Turf. |
Where to find them
Held Item pages list two sources: defeating Alphas and opening chests while exploring Idyll. To boost an Aniimo’s core skill with its item, see forming a contract.
Frequently asked questions
Which Held Item should I give my Aniimo?
From the game files: it recommends the Gargantuan Horn for Break Aniimo, the Ferocious Fang for DPS and the Spirited Feather for Support, Regen and Heal. Each Aniimo page shows its recommended item.
When do Held Items unlock?
At Student III. The game shows it on the locked feature: "Unlocks at Student III."
Why does my Held Item only have one effect?
Each Held Item comes in three qualities. At Rare quality it only has its Base Attribute Bonus; Epic adds the Core Effect and Legendary the Advanced Effect. That is what the game files show for all 24 items.