In short
Squashel is a Fire Aniimo in the Break role, at the Gamma stage. With 548 base stat points it ranks 5th of 86. Its best value is break (108, 2nd in the roster); its weak point is attack (82). It appears in a single region: Blitzwood. It evolves from Squarrel and ends its line. In the Homeland it can take 2 jobs.
Strengths
- Break +69 %
- Health points +20 %
- Magic defence +10 %
Weaknesses
- Attack -16 %
Base stats
Level 1 base stats, as shown in the official index.
Compare with other Aniimo → Understand Potential and Capability Awakening →
Combat skills
Official descriptions taken from the game wiki.
-
Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are inflicted with the [Pinecone] Mark.
- Cost
- 15
- Power
- 38
-
Throws a punch forward. If the target hit has a [Pinecone] Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for 2.5s.
- Cost
- 20
- Power
- 40
-
Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into [Punch Rush].[Punch Rush]: Continuously throws punches forward, dealing damage equal to 60 Might.
- Cost
- 30
- Power
- 85
Innate skills
- ATK
Wields the power of fire to attack targets at close range.
- Blazing Rush
Squashel’s tail sparks with fire, whipping up cascading flames from the ground to deal heavy damage to the target.
Evolution
Final form of its line.
How to get it by evolving
Squarrel→Squashel
- Aniimo reaches Lv. 47.
Wave Stone ×1
Strike with both fists for incredible Might!
Requirements read from the game tables (1.0 client).
Where to find it
Regions where this Aniimo appears.
See its 2 spawn points on the map →Aniimopedia
0 / 260 research points ticked
Squashel has twin fist-like tails, giving its power a super-boost. Pinecones thrown with that force strike like cannonballs — not to be underestimated.
- Height
- 1 m
- Weight
- 6 kg
Field Notes
Each note unlocks by observing Squashel in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.
-
« Swinging at Air? »
How: Photograph Squashel warming up and getting ready to fight.
Read the note
Punch, retract, turn, switch stance—every action in the sequence crackles with force, and Squashel’s fighting spirit rises with every swing.
-
« A Fist That Defends Its Own »
How: Witness Squashel fight to protect Squarrel.
Read the note
Squashel protects its own kind. If it sees a Squarrel under threat, it will step in without hesitation and make the aggressor pay with its fierce fists.
Research objectives
The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.
| Objective | Tiers |
|---|---|
| Combat Use Skills | |
| Combat Use Ultimates | |
| Catch Own an Elite Aniimo | |
| Combat Core Skills Used | |
| Catch Obtain a Sparkling Aniimo |
Research points needed for each star: 1 ★ 110 · 2 ★ 60 · 3 ★ 80 · 4 ★ 110.
Appearances
The appearance variants recorded for this Aniimo.
Similar Aniimo
Same role and element.
