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Bonesky

NO.042

Bonesky

D

An early-game Aniimo: its attack holds up, but a low stat total (85th of 86) leaves it behind later.

« It rushes at you fiercely but trips over its own ears. »

HP
71
ATK
88
BREAK
38
Total
377

In short

Bonesky is a Ice Aniimo in the DPS role, at the Lumin stage. With 377 base stat points it ranks 85th of 86. Its best value is attack (88, 59th in the roster); its weak point is break (38). It appears across 3 regions, including Beast Fang Ridge, Driftwise Meadow and Rosetower Woods. It evolves into Fenrier. In the Homeland it can take 2 jobs, and Twining into it grants the "Hustle" movement ability.

Weaknesses

  • Break -41 %
  • Physical defence -24 %
  • Health points -23 %

Base stats

Level 1 base stats, as shown in the official index.

HP 71 #80 of 86
ATK 88 #59 of 86
P.DEF 56 #82 of 86
M.DEF 57 #78 of 86
BREAK 38 #85 of 86
REGEN 67 #78 of 86
Total 377 #85 of 86

Compare with other Aniimo → Understand Potential and Capability Awakening →

Combat skills

Official descriptions taken from the game wiki.

  • Ice Strikes Ice Physical

    Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff].

    Cost
    20
    Power
    55
  • Night Slash Dark Physical

    Lunges forward and spins to unleash 3 dark blades to deal damage.

    Cost
    20
    Power
    55
  • Boomerang Blade Ice Physical

    Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.

    Cost
    20
    Power
    39

Innate skills

  • ATK

    Wields the power of fire to attack targets at close range.

Read the full description on the official wiki

Evolution

Evolution line

How it evolves

  • Bonesky→Fenrier

    • Aniimo level 24

    The warrior sheds its childhood innocence and turns its toy into a weapon.

  • BoneskyNighttime→FenrierNighttime

    • Aniimo level 24
    • Nighttime

    The warrior sheds its childhood innocence and turns its toy into a weapon.

Requirements read from the game tables (1.0 client).

How to evolve and check the requirements →

Where to find it

Regions where this Aniimo appears.

See its 164 spawn points on the map →

Aniimopedia

0 / 310 research points ticked

An energetic pup with a pair of big ears. The ice-bone bow tie on its chest is its favorite toy. It hates Emberpups that don’t respect personal space.

Height
0.7 m
Weight
12 kg

Field Notes

Each note unlocks by observing Bonesky in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.

  • « Can’t sneak up from behind? »

    How: Try approaching Bonesky from behind

    Read the note

    Those big ears catch every sound nearby. Even footsteps from behind can give you away.

  • « Why is that snowball running around? »

    How: Twine with Nimbi and approach Bonesky

    Read the note

    Bonesky mistakes Nimbi’s fluffy white wool for a pile of snow and can’t wait to dive in and play.

  • « Frozen solid! Who did this? »

    How: Wake the frozen Bonesky in the frozen cave

    Read the note

    Mischief comes naturally to Bonesky, but disturbing Glynsera’s rest can earn it a frosty punishment.

Research objectives

The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.

Objective Tiers
Combat Defeat this Aniimo
Combat Defeat this Aniimo using a Fire skill
Catch Catch this Aniimo
Evolution Complete the evolution of this Aniimo

Research points needed for each star: 1 ★ 110 · 2 ★ 70 · 3 ★ 120 · 4 ★ 160.

Where to observe it on the map →

Appearances

The appearance variants recorded for this Aniimo.

  • Basic Ice

    It rushes at you fiercely but trips over its own ears.

    Variants: Sparkling Umbral

  • Nighttime Dark Ice

    The young Bonesky’s milk teeth have fallen out. They howl, baring sharp fangs.

    Appears: Nighttime

    A young Bonesky adapted to nocturnal life. Their fur has dimmed for camouflage in the night, while their crimson eyes grant them keen vision to pierce the darkness.

    Variants: Sparkling Umbral

Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.

Similar Aniimo

Same role and element.

Updated version 1.0 Sources: wiki.aniimo.com In-game assetsGame tables and texts (1.0 client, extracted 17 September 2026) Report an error