Aniimo guides: Combat
8 guides on Combat.
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Best Break Aniimo: the BREAK role explained
The 26 Aniimo in the Break role, why the BREAK gauge decides how long a fight lasts, and the one role the level gap never punishes.
2 min read -
Best DPS Aniimo: the ranking of all 29 attackers
Who actually deals the damage in Aniimo, why the best DPS only sits 24th overall, and how to choose between raw attack and total.
2 min read -
Best healer Aniimo: five species, and that is all
The Heal role has only 5 Aniimo out of 86, all Water or Wind. Who to take, and what to do when your team has no compatible element.
2 min read -
Best Regen Aniimo: getting your skills back faster
The 7 Aniimo in the Regen role, what they actually restore, and why the role keeps getting confused with healing.
2 min read -
Best support Aniimo: buffing the team and weakening the target
The 19 Aniimo in the Support role, how they are ranked, and why Wind holds almost a third of them.
2 min read -
The best Aniimo in the game: what the overall ranking actually says
Why the top of the overall tier list is held by 550-point Aniimo, what that total measures, and the three cases where it gets it wrong.
2 min read -
Building a team: roles, elemental affinities and the level gap
The game does not rank Aniimo by power. What matters: the five roles, the full elemental affinity table, and the level-gap penalty.
5 min read -
Aniimo combat basics: Command Mode, Twine, BREAK and elemental counters
How combat works in Aniimo: Command Mode and Twine, EP, Ultimates, lock-on, the BREAK gauge, Quick Catch, elemental counters and Aniimo roles.
7 min read