In short
Cornet is a Wind Aniimo in the DPS role, at the Gamma stage. With 509 base stat points it ranks 39th of 86. Its best value is attack (121, 8th in the roster); its weak point is break (54). It appears across 4 regions, including Zephyrus Landbridge, Echoback Landing and Forest of Falling Stars. It evolves from Chirpi and ends its line. In the Homeland it can take 1 job, and Twining into it grants the "Take Off" movement ability.
Strengths
- Attack +23 %
- Energy regeneration +11 %
Weaknesses
- Break -16 %
Base stats
Level 1 base stats, as shown in the official index.
Compare with other Aniimo → Understand Potential and Capability Awakening →
Combat skills
Official descriptions taken from the game wiki.
-
Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, [paralyzes] the target for 5s. Hold the skill button to automatically enter the Fly state after the skill is cast.
- Cost
- 10
- Power
- 30
-
Goes all out, rapidly firing a continuous barrage of wind projectiles.
- Cost
- 45
- Power
- 157
-
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
- Cost
- 20
- Power
- 59
-
Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast.
- Cost
- 10
- Power
- 30
-
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
- Cost
- 20
- Power
- 45
-
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
- Cost
- 20
- Power
- 45
Innate skills
- ATK
Wields the power of fire to attack targets at close range.
- Avian Harmony Ensemble
Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands.
Evolution
Final form of its line.
How to get it by evolving
Chirpi→Cornet
- Aniimo level 18
Gust Stone ×1
The trumpet plays in high pitch and spirit.
ChirpiBeach Form→CornetBeach Form
- Aniimo level 18
Gust Stone ×1
The trumpet plays in high pitch and spirit.
ChirpiHighland Form→CornetHighland Form
- Aniimo level 18
- Russet Highlands
Gust Stone ×1
The trumpet plays in high pitch and spirit.
Requirements read from the game tables (1.0 client).
Where to find it
Regions where this Aniimo appears.
- Forest of Falling Stars Lv. 21–26
- The Argent Strait Lv. 29–33
- Echoback Landing Lv. 37–41
- Zephyrus Landbridge Lv. 48–58
Aniimopedia
0 / 280 research points ticked
They can produce loud, piercing noises that resonate throughout the entire beach just to draw attention.
- Height
- 1.2 m
- Weight
- 14 kg
- Cries
- « Pah-pah~! » · « Pawoo! » · « Pah! »
Field Notes
Each note unlocks by observing Cornet in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.
-
« Does Cornet hate other Cornet? »
How: Twine with Cornet and approach another Cornet
Read the note
Cornet loves being the center of attention, so it naturally dislikes any other Cornet that might steal its thunder.
-
« Encounter Under Prismana Light »
How: Encounter a Prismana Form Cornet.
Read the note
Draped in radiant colors, Cornet leaves a Prismana trail in the air with every note it plays.
Research objectives
The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.
| Objective | Tiers |
|---|---|
| Combat Use Skills | |
| Combat Core Skills Used | |
| Combat Use Ultimate | |
| Catch Own an Elite Aniimo | |
| Catch Obtain a Sparkling Aniimo | |
| Catch Collect a Prismana Form Aniimo. |
Research points needed for each star: 1 ★ 110 · 2 ★ 90 · 3 ★ 140 · 4 ★ 190.
Appearances
The appearance variants recorded for this Aniimo.
-
Basic Wind
Do not interrupt its practice without wearing ear plugs!
Appears: On the island, after opening all shells.
Variants: Sparkling Umbral
-
Only the best performers deserve a prismana hall.
Appears: Prismana Flow — Only one can appear at a time and it does not respawn.
The Prismana has enhanced their vocal organs so they can mimic the sounds of other instruments to accompany themselves.
Variants: Sparkling Type I Sparkling Type II Sparkling Type III Sparkling Type IV Sparkling Type V Sparkling Type VI Sparkling Type VII Sparkling Type VIII Sparkling Type IX Sparkling Type X Dazzling Sparkling Shadow Sparkling
Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.



