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Tromber

NO.008

Tromber

A

A solid, well-rounded pick that sits above average, with good health points.

« Audience or not, the music can never stop. »

HP
113
ATK
119
BREAK
51
Total
531

In short

Tromber is a Wind Aniimo in the Support role, at the Gamma stage. With 531 base stat points it ranks 19th of 86. Its best value is health points (113, 5th in the roster); its weak point is break (51). It appears across 3 regions, including Zephyrus Landbridge, Forest of Falling Stars and The Argent Strait. It evolves from Chirpi and ends its line. In the Homeland it can take 1 job, and Twining into it grants the "Take Off" movement ability.

Strengths

  • Health points +23 %
  • Attack +21 %
  • Magic defence +11 %

Weaknesses

  • Break -20 %

Base stats

Level 1 base stats, as shown in the official index.

HP 113 #5 of 86
ATK 119 #13 of 86
P.DEF 79 #26 of 86
M.DEF 81 #20 of 86
BREAK 51 #44 of 86
REGEN 88 #34 of 86
Total 531 #19 of 86

Compare with other Aniimo → Understand Potential and Capability Awakening →

Combat skills

Official descriptions taken from the game wiki.

  • Leaf Tornado Grass Magic

    Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

    Cost
    20
    Power
    45
  • Tornado Wind Magic

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

    Cost
    20
    Power
    59
  • Spiral Blade Wind Magic

    Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.

    Cost
    20
    Power
    62
  • Water Tornado Water Magic

    Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

    Cost
    20
    Power
    45
  • Waltz Wind Support

    Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

    Cost
    0
    Power
    0

Innate skills

  • Zephyr's Breath

    Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.

  • ATK

    Wields the power of fire to attack targets at close range.

Read the full description on the official wiki

Evolution

Final form of its line.

How to get it by evolving

  • Chirpi→Tromber

    • Aniimo level 18
    • Acquired HP Potential is 6 or higher
    • Learn passive talent [Magic Horn].
    • Gust Stone ×1

    The cheerful trombone plays the joyful voice.

  • ChirpiBeach Form→TromberBeach Form

    • Aniimo level 18
    • Acquired HP Potential is 6 or higher
    • Learn passive talent [Magic Horn].
    • Gust Stone ×1

    The cheerful trombone plays the joyful voice.

  • ChirpiHighland Form→TromberHighland Form

    • Aniimo level 18
    • Acquired HP Potential is 6 or higher
    • Russet Highlands
    • Learn passive talent [Magic Horn].
    • Gust Stone ×1

    The cheerful trombone plays the joyful song of the heart.

Requirements read from the game tables (1.0 client).

How to evolve and check the requirements →

Where to find it

Regions where this Aniimo appears.

See its 12 spawn points on the map →

Aniimopedia

0 / 260 research points ticked

They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.

Height
1.3 m
Weight
12 kg
Cries
« Doo... doo-wah! » · « Dowuuu! » · « Doo? »

Field Notes

Each note unlocks by observing Tromber in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.

  • « Playful Meets Lively »

    How: Twine with Tromber and sing near a wild Chirpi.

    Read the note

    What could match the lively rhythm of a trombone better than a playful whistle?

  • « Trombone Ensemble in the Rain »

    How: Take a photo of a Tromber performing in harmony with the rain.

    Read the note

    Rainy days may feel gloomy, but Tromber finds the patter of raindrops lively enough to play along with.

Research objectives

The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.

Objective Tiers
Combat Use Skills
Combat Core Skills Used
Combat Use Ultimate
Catch Own an Elite Aniimo
Catch Obtain a Sparkling Aniimo

Research points needed for each star: 1 ★ 110 · 2 ★ 70 · 3 ★ 120 · 4 ★ 160.

Where to observe it on the map →

Appearances

The appearance variants recorded for this Aniimo.

  • Basic Wind

    Audience or not, the music can never stop.

    Appears: Rainy or thunderstorm

    Variants: Sparkling Umbral

  • Beach Form Water Wind

    The ocean gives a tint of blue to its wings.

    Appears: Rainy or thunderstorm

    They love walking in the sea breeze and are always in a good mood. Sometimes they just start playing and dancing.

    Variants: Sparkling Umbral

  • Highland Form Grass Wind

    Melodious tunes blow from the floral trombone, dispelling all gloom.

    Trombers living in the highlands love to stroll in the sunlight, playing melodious tunes from their flower-shaped horns accompanied by the mountain breeze.

    Variants: Sparkling Umbral

Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.

Similar Aniimo

Same role and element.

Updated version 1.0 Sources: wiki.aniimo.com In-game assetsGame tables and texts (1.0 client, extracted 17 September 2026) Report an error