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Tromber

NO.008

Tromber

A

A solid, well-rounded pick that sits above average, with good health points.

HP
113
ATK
119
BREAK
51
Total
531

In short

Tromber is a Wind Aniimo in the Support role, at the Gamma stage. With 531 base stat points it ranks 19th of 86. Its best value is health points (113, 5th in the roster); its weak point is break (51). It appears in a single region: The Argent Strait. It evolves from Chirpi and ends its line. In the Homeland it can take 1 job, and Twining into it grants the "Take Off" movement ability.

Strengths

  • Health points +23 %
  • Attack +21 %
  • Magic defence +11 %

Weaknesses

  • Break -20 %

Base stats

Level 1 base stats, as shown in the official index.

HP 113 #5 of 86
ATK 119 #13 of 86
P.DEF 79 #26 of 86
M.DEF 81 #20 of 86
BREAK 51 #44 of 86
REGEN 88 #34 of 86
Total 531 #19 of 86

Combat skills

Official descriptions taken from the game wiki.

  • Leaf Tornado Grass Magic

    Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

    Cost
    20
    Power
    45
  • Tornado Wind Magic

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

    Cost
    20
    Power
    59
  • Spiral Blade Wind Magic

    Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.

    Cost
    20
    Power
    62
  • Water Tornado Water Magic

    Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

    Cost
    20
    Power
    45
  • Waltz Wind Support

    Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

    Cost
    0
    Power
    0

Innate skills

  • Zephyr's Breath

    Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.

  • ATK

    Wields the power of fire to attack targets at close range.

Read the full description on the official wiki

Evolution

Final form of its line.

Where to find it

Regions where this Aniimo appears.

Appearances

The appearance variants recorded for this Aniimo.

  • Tromber — Basic Form Basic Form
  • Tromber — Beach Form Beach Form
  • Tromber — Highland Form Highland Form

Similar Aniimo

Same role and element.

Updated version 1.0 Sources : wiki.aniimo.com In-game assets Report an error