Aniimo guides: Twine & exploration
11 guides on Twine & exploration.
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Zephyrus Landbridge: what to do, Alpha Magmarex and the seven Aniimo to help
The Zephyrus Landbridge guide: three fast-travel Blooms, Alpha Magmarex's Overheated state, both Sanctums and the game's second-highest level band.
3 min read -
Rosetower Woods: what to do, the 109 chests and the nocturnal Grizbo
The Rosetower Woods guide: the game's richest region for chests, Alpha Grizbo and its Rage mechanic, and why its Prismana only shows up after dark.
2 min read -
The Mistwoods: what to do, Omega Tuckin and the truffle found nowhere else
The Mistwoods guide: one of the game's three Omega Aniimo, Alpha Leafy, both Sanctums and the thirty Mutant Truffles that only grow here.
3 min read -
Beast Fang Ridge: what to do, its three Alphas and its 83 Aniipods
The Beast Fang Ridge guide: a single Bloom for the whole zone, three Alpha Aniimo, the game's biggest Aniipod haul and both Sanctums.
3 min read -
Nimbus Fields: what to do in Aniimo's first region
The order to tackle Nimbus Fields in: both Blooms, both Sanctums, the Alpha Geoclaw and Alpha Turbo fights, and all 1,084 markers in the zone.
4 min read -
Best exploration Aniimo: climb, swim, fly
The 37 Aniimo that unlock movement through Twine, the levels of each ability, and why climbers are worth their weight in gold.
2 min read -
Where to find any Aniimo: region, weather and time of day
The complete method for locating a species in Aniimo: Aniimo Distribution, greyed-out entries, weather and night forms, and the interactive map.
5 min read -
Exploring Idyll: Pathfinding, Elemancy, Sanctums and Lumin Amber
Climb, swim and fly, use fire, water, ice and lightning, solve world mechanisms and clear Sanctums: the official rules of exploration in Aniimo.
9 min read -
Aniimo photo mode: Creative, Follow and Selfie modes, research photos
How to use Aniimo’s camera: the three modes, the Camera Menu, posing your Aniimo, snapping special behaviors and the Who’s That Aniimo? event rules.
3 min read -
Map, Blooms and teleporting: finding your way in Aniimo
Markers, route tracking, Transporters, Branches, Blooms and Sanctum entrances: everything the in-game help explains about the map of Idyll.
4 min read -
Twine explained: turning into an Aniimo to explore
Twine lets you take the form of an Aniimo you have caught to move around, solve puzzles and fight. Some Aniimo also have a unique Mobility.
2 min read